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In-Game Punishments

Did your character do something bad? Fill out a form here to request and receive your character's In-Game punishment from Nautilus or one of the Deva!

We reserve the right to refuse or to change a punishment if we feel that the submitted punishment doesn't suit the crime (too lenient or too harsh), if the punishment breaks game rules or mechanics, or if the crime isn't enough for Nautilus to deal out a punishment.

Not certain about just what to request? Please refer to the table below for some ideas!

Still not sure? Want to get a suitable punishment at random? We'll be happy to dole a suitable punishment for your character that you have the choice of accepting or declining for another within reason (we will suggest up to two other substitution punishments).

A mod should respond to your request submission within a day or two if the punishment is straightforward and does not need discussion. If you haven't received any response within three days, please contact us directly.

The Submission Form

General Punishment Ideas

Time in Nautilus' Jail *   Temporarily Deva Servitude **
 Animal Transformation (mostly harmless animals)   Chased by Nautilus animals
 Reverting to Childhood  Temporary sense loss/heightening 
 Temporary Amnesia

 Temporarily serve at a Nautilus         business ***

* For this, please indicate both how much time that your character is really in the Jail as well as how long time seemed to pass for the character. This is because time flows differently within the jail.
** You can select a Deva or be assigned at random. Your character would be compelled to cooperate even if they do not desire to (ie: they can be aware and voice their displeasure, but they must carry out what is asked of them).
*** Potential places would be the library, Furmans, etc. Your character would be compelled to work properly by Nautilus even if they do not desire to (ie: they can be aware and voice their displeasure, but they must carry out their assigned tasks properly).

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Comments are no longer screened. Please let us know if you'd like us to screen your application by writing 'Please Screen' in the Subject Line. (ie: Character Name | Series Name | Please Screen) Feel free to post as many comments as necessary or provide a link to your journal post.

Here )

** Please note that applications take at least three mods to review and pass, so response times may vary. We apologize for any delay which may result, as the mods are not guaranteed to be on the same schedule. If we request revisions for your application, you have one week to submit those revisions.

FAQ Guide

Oct. 21st, 2015 01:38 am
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The Wake History

What you learn here today, use tomorrow and pass on to future generations of Wakened as they arrive. As long as no one ever forgets how all of this came to be and why we're here, this city will thrive. Forget...and stagnation, the enemy of Change, may overtake you all. - Ratchet

FAQ Index
Index of Information

The Beginning
Nautilus' First Year
City of Glass
Dark City and Dark Aeon
Personal Space, Thrills and Judgement
Agents of Entropy
Genesis of Nature

The Beginning )
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{[ A - E ]} || {[ F - O ]} || {[ P - Z ]}
{[Google Doc View]}

Upon being accepted, please fill out the form below with your information, so we can add you!

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NPC Listing
For further information and details on these characters, refer to the NPC page on the Wake Wiki

Last updated: July 17th, 2015

Under the Cut )
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The Wake is a panfandom fantasy journal-based roleplaying game.

It is played in real-time (save for forward/backdated entries/events) and goes by Pacific Standard Time (UTC -8:00)

It contains an overarching interactive metaplot that is balanced with and influenced by the interactions of the players.


The Wake Premise

It starts with a feeling that something is off.

The colors around you seem wrong and filtered. Sounds seem distant and artificial. You start to get the feeling that you're trapped in a dream you can't wake from – that nothing is real.

You may try to explain this to your friends and loved ones, if you have any...but you're unable to get the words out. So you try and break from the routine. If you're a hero, you may try to hurt someone. If you are a villain, you may try to do some good. But you can't.

Your life is on rails. You can't break free. You're a prisoner trapped in your own body, in a life that no longer seems to have purpose. Until you hear a voice.

Wake, the voice says. And that is all. You reach out with your heart towards that voice; that voice which promises freedom, escape...

And then you Wake.

Welcome to Nautilus, the City of Change.

A place where willpower is the key to true strength, and you can change the very fabric of reality. Welcome to a city where even the most average can become extraordinary.

Welcome to the real world.

There are many tasks awaiting you in this city: some great, some small. What will you choose to do with the endless possibilities at your feet?

Come, Dreamer. Bring it closer to the Wake.


Characters arrive in the City of Nautilus, having unconsciously answered The Call to Awaken. They find that the worlds and even the universes that they had originated from worlds inside the swirl that is Chaos; a whirlpool of unlimited possibility. Worlds that were Dreaming within Sleep.

Because such worlds are Dreaming, any powers that characters possess in canon are not truly bound to them and thus do not come with them upon Awakening. The one true power that exists in the realm of the Wakened is Bending: the power to bend reality itself with willpower and diligence.

Of course, one can choose to Bend their powers back into existence but any Wakened can learn to Bend their own realities be it a reality of their past or one that will shape their future. Those who have changed greatly – for better or worse – in the eyes of Nautilus are granted Ascension to ranks of Angelii and Ashura: statuses that unlock greater power and abilities as well as the ability to fix Dreaming worlds.

However, Bending does not lie only with the recent Wakened. There are beings – Deva and Aeons – that have had the luxury of playing with Bending for millions of years. Those who have existed before the use of The Call and have Awakened on their own. Some use this power for good: creating worlds and guarding the city of Nautilus. Others use it to seek destruction of the established multiverse and to shape it to their own liking. These beings are neither inherently good nor bad but are the products of their own journeys of existence.

The newly Wakened – the first in nine million years – have started on their own path and only time will tell just how this new world will shape them. Or how they will shape it.

Nautilus is the City of Change. How will you change?


This game is semi plot-heavy and is driven by player interactions, monthly events, and overarching metaplot. Whether a player chooses to be extremely active in shaping the game or let it shape them, there is something for everyone.

Players are encouraged to explore and to develop their own characters' paths as well as influence the evolution of the game through character interaction and plot participation. Characters are able to choose just how to use their Bending, be it ignore it or to use the most of it.

There is a monthly Activity Check for one cannot develop without active participation.

It is rated R (16+, older teen)
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Current Ascended Characters

For a text only list of this list, go here

For reference! Note, this is not a complete compilation of all posts during that event. Included links are meant to be relevant to plot, such as key events, posts inferring particular shifts to a segment of plot, or IC plotting. Unfortunately there were no specifically made posts to mark the end of these events, so other posts hinting as much were added to the list give some closure.

[[Part I]] )

[[Part II]] )
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This is the official sign up page for the Guest Reality Storm. If you are interested in participating, please fill out the following form and leave it in a comment.

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